Touhou Plan of Mine ~ Rebuild the Scarlet Devil Mansion is a casual simulation game built around resource gathering, character progression, and incremental construction. Players take control of the Scarlet sisters after their mansion is destroyed, shifting focus to an abandoned mine where they gather materials to restore their home. The experience centers on managing Flan as she mines, combined with systems for leveling attributes, acquiring gear, and expanding a roster of companions.
Gameplay
The core loop revolves around mining operations led by Flan. Players direct her efforts in the Scarlet Mine to collect resources while watching her struggle through the tasks. Experience points earned from mining allow attribute improvements and character leveling, creating steady progression that rewards consistent play sessions.
Items and tools become available through a shop system where purchases support ongoing mining efficiency. Gems serve as currency for recruiting companions, each bringing their own contributions to the rebuilding effort. Achievements track progress across multiple objectives, providing additional goals that encourage exploration of the available systems. The game supports single-player progression with Steam Achievements and Steam Cloud integration for saving progress across sessions.
Twenty unlockable characters and equipment pieces expand options as players advance. The current Early Access build includes the foundational mechanics and base systems, running stably with minor optimizations still planned. As an idle-style simulation, the design emphasizes numerical growth and steady accumulation of resources toward the ultimate goal of mansion reconstruction.
Game Modes
The game operates as a single-player simulation without separate competitive or multiplayer modes. Progression unfolds through integrated systems that blend mining, leveling, shopping, recruitment, and achievement hunting into one continuous experience. Players alternate between active mining control and management decisions involving purchases and companion selection.
Achievement completion acts as a guiding structure, offering varied targets that align with different aspects of resource management and character development. The overall flow remains focused on incremental advancement rather than distinct rounds or scenarios, allowing players to engage at their own pace within the Early Access framework.
Progression and Features
Leveling through EXP directly enhances attributes, making Flan and recruited companions more effective over time. Shop purchases introduce new tools that streamline mining and resource output. Gem-based recruitment expands the team, adding layers to the rebuilding process as each new companion contributes unique support.
The achievement system provides concrete milestones tied to mining output, item collection, and companion management. These elements combine to support the central objective of restoring the Scarlet Devil Mansion from its ruined state. The Early Access version delivers the essential loop and twenty unlockable items or characters, with plans for expanded mechanics in the full release.
Is It Worth Playing?
This title suits players who enjoy casual simulation games centered on steady progression and resource management. The Touhou-themed setting with Remilia and Flan adds character appeal for fans of the series, while the mining and rebuilding loop offers a straightforward yet engaging loop in its current form.
The Early Access build provides a stable foundation with core systems intact, including single-player support, achievements, and cloud saving. No user reviews are available yet due to the recent planned release, so expectations should align with an ongoing development project that invites feedback for future refinements. Those interested in idle-style growth mechanics and incremental construction will find the verified features a solid starting point.