The Evidence Cleaner is an indie simulation game focused on crime scene cleanup. Players take on the role of a discreet operative who handles the aftermath of syndicate operations on PC, using either traditional controls or VR motion controllers for physical interactions.
Gameplay
The core loop centers on methodical evidence removal under increasing pressure from approaching authorities. Tasks include zipping body bags, dragging remains to disposal points, and applying chemicals to break down organic material. Bloodstains require thorough scrubbing while shell casings and other debris must be collected and bagged. A UV scanner helps locate hidden traces such as microscopic spatter or fingerprints that ordinary vision misses.
Physics-driven handling makes every action feel tangible, whether lifting heavy loads or maneuvering equipment around the scene. Industrial disposal units allow burning or dissolving collected items to eliminate traces completely. Stress builds as sirens draw nearer, forcing players to prioritize speed without sacrificing thoroughness to avoid detection.
Interactions emphasize precision and sequence. Players must reveal overlooked clues before they can be addressed, then transport everything to specialized units for final destruction. The process repeats across different locations, each presenting unique layouts and evidence distributions that demand adaptive approaches.
Game Modes
The game operates entirely in single-player format. Each session places the player in a contained crime scene where the objective remains consistent: clear all evidence before external forces arrive. Progression comes from completing these scenarios with varying levels of complexity in evidence placement and environmental obstacles.
Time limits and proximity alerts create the primary challenge structure. There are no competitive or cooperative elements, keeping the focus on individual performance and decision-making under constraint. Players can revisit scenes to refine their methods or attempt faster completions.
Controls and Platform Options
Support for both VR and flat-screen play allows flexibility. In VR, motion controllers enable direct manipulation of objects, such as physically zipping bags or scrubbing surfaces with natural gestures. Traditional keyboard and mouse or controller inputs handle the same actions through mapped commands on a monitor.
System requirements remain modest, running on Windows machines with mid-range hardware. VR compatibility extends to headsets using OpenXR standards, with options for seated or standing play areas. The dual-mode design ensures the simulation remains accessible regardless of preferred input method.
Is It Worth Playing?
This title suits players who enjoy deliberate, hands-on simulation experiences with built-in tension from time pressure. The emphasis on physical cleanup tasks and evidence management creates a focused loop that rewards attention to detail and efficient planning. Single-player structure means the experience stays consistent without external variables.
Availability on PC with VR options broadens its reach to those interested in immersive or conventional playstyles. As a recent release with no established review aggregate yet, reception will depend on individual tolerance for graphic themes and repetitive yet precise mechanics. Those drawn to methodical problem-solving in high-stakes settings will find the core systems align closely with the described features.