Griffin is a single-player top-down tank shooter originally released for the Game Gear in 1991 and now available on PC. Players take control of the Griffin battle tank piloted by the designer's granddaughter in a rescue operation against enemy forces. The experience centers on navigating stages while managing limited resources and switching between weapons to overcome obstacles and bosses.
Gameplay
The core loop involves piloting the Griffin through four stages set in varied environments, including ground-based areas and one aerial sequence where the tank transforms into a jet. Movement scrolls the screen at the player's pace rather than forcing constant forward progress, except during the auto-scrolling jet portion. The tank features a health bar that depletes from enemy fire, with power-ups available to restore energy and upgrade firepower. Lives are limited, and the game ends when all are lost.
Three weapons are accessible at all times through the pause menu. The primary cannon fires in eight directions for flexible aiming against turrets and ground targets. The other two options launch forward only, with one firing in an arc for longer-range attacks. A limited supply of bombs clears the screen of threats when needed. Power-ups scattered throughout stages improve weapon strength and provide repairs. Boss encounters at the end of each stage test positioning and weapon choice, while sub-bosses appear in some areas.
Game Modes
Griffin offers a single-player campaign structured around completing the four stages. A second loop through most stages increases difficulty for the true ending. Progress relies on reaching score thresholds and finishing stages to unlock further content. No additional modes such as versus or endless play exist.
Modern Features and Presentation
The re-release includes rewind and fast-forward functions to refine runs or skip sections. Saving works at any point during play. Screen filters allow adjustments for retro monitor effects or black-and-white visuals. An art gallery displays original manual pages and packaging artwork. Cheat options provide infinite lives or invincibility for easier sessions. A jukebox lets players listen to the five in-game music tracks independently. The visual style retains pixel graphics from the original handheld release, with the protagonist appearing in illustrated rewards after certain stages.
Is It Worth Playing?
Griffin suits players interested in short retro-style top-down shooters and preservation of obscure Game Gear titles. The campaign completes in roughly ten to thirty-five minutes per loop, making it accessible for quick sessions. Reviews note tight controls and functional weapon variety alongside the game's brevity and straightforward design. With a low price point and quality-of-life additions like saves and rewinds, it appeals to those seeking a direct tank combat experience without modern complexity. Reception from available player feedback rates positively for its niche appeal, though the limited length and simple structure may not satisfy those expecting extended campaigns or varied content.