BtMG is an Action/Strategy/Simulation game with an indie focus on player choice. There is no territory control. Rivalry plays out in the market: NPC buyers and large distributors prefer gangs that offer the best price, product quality, and variety. You can play PvP or PvE/Co-op, on public servers hosted by the developer/publisher or on your own dedicated/LAN server with friends. The game supports both first-person and third-person play. Proximity voice chat is used on public servers and is optional on self-hosted servers.
Core Features
Market-Driven Rivalry (No Territory Control)
Buyers are not tied to zones.
Preferences shift based on price, quality, and assortment.
Winning the market is about smart trade-offs, not painting a map.
PvP or PvE — You Decide
PvP: Enable player combat and face rival gangs directly on public servers.
PvE/Co-op: On private or LAN servers, enable an NPC gang and play together against AI.
Substances at Launch
Meth, Weed (cannabis), Schrooms (psilocybin), XTC (MDMA), Cocaine.
More substances are planned.
Servers & Player Limits
Public servers (developer/publisher-hosted): up to 64 players.
Dedicated/private servers: up to 32 players.
LAN play supported.
Voice Chat
Proximity-only voice on all public servers.
Server owners can enable/disable voice on self-hosted servers.
Perspectives
Play in first-person or third-person.
Security & Modding
Anti-cheat is planned.
Mod support is planned for a future update.
The feature list will be updated regulary.
The Game will be available on windows. Linux support is planned for future releases.