Bay 23 is an action adventure indie game set in a dystopian warehouse where players control a robotic picker unit tasked with locating and delivering specific parcels before their limited battery runs out. The experience blends survival elements with physics-based hauling in a procedurally generated facility, available in single-player and online co-op formats during its Early Access phase.
Gameplay
Players begin each shift lowered into the warehouse with a manifest listing required parcels scattered across aisles. Locating items involves navigating tight spaces, using machine-vision tools to identify targets, and physically handling boxes with full physics simulation. Every action drains battery charge, which serves as both health and a timer, forcing careful movement and route planning. Charging stations exist but remain limited and distant, keeping resources tight throughout the run.
Threats include a primary hunting AI that tracks by sound and sight, plus roaming decommissioned units that drain power on contact. Environmental hazards such as dark rooms, exposed wiring, and reactive equipment add further risk. Side tasks assigned by the Controller, like clearing scrap or feeding an incinerator, provide minor charge rewards but increase exposure time. The core loop centers on retrieving parcels, verifying them, carrying them safely, and delivering the complete manifest before the shift ends or power fails.
Game Modes
Bay 23 supports single-player runs where one unit manages the entire manifest and threats alone. Online co-op allows multiple players to coordinate on the same shift, sharing tasks like hauling heavier loads or covering different aisles while managing collective battery levels and avoiding the shared hunter. No additional named modes exist beyond these two formats, with procedural generation ensuring varied layouts each time.
Setting and Atmosphere
The facility operates under strict corporate oversight from the Controller, whose announcements frame every shift as routine service to the company. Decommissioned units from prior shifts linger as hostile remnants, emphasizing themes of expendability and endless labor. Procedural modules create shifting warehouse sections filled with stacked parcels, narrow corridors, and isolated rooms where sound carries far and light sources prove unreliable.
Is It Worth Playing?
Bay 23 remains in Early Access with the core loop of manifest retrieval, physics hauling, battery management, and threat avoidance fully playable in both single-player and co-op. The experience suits players who enjoy resource-constrained survival in industrial settings and cooperative scavenging without relying on combat or progression systems. No player reviews or aggregate scores are available yet, and the full version plans to expand hazards, threats, and audio. Those drawn to tense, physics-driven co-op horror with clear objectives may find value in joining during Early Access to shape future updates through community feedback.