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Sobre All Hands

All Hands - sobre o jogo

All Hands is a single-player sci-fi strategy RPG that places players in command of a fleet traveling through a star system controlled by powerful corporate entities. The core loop revolves around exploration, decision-making in random events, fleet customization, and turn-based grid combat, all while tracking shifting alliances with seven distinct corporate patrons. Choices in every interaction carry lasting effects on reputation, access to resources, and overall difficulty.

Gameplay

The experience centers on managing a fleet as it moves between star systems. Players begin by selecting one of seven corporate patrons, each supplying unique ships along with specific demands and rewards. Travel triggers events that include system-wide occurrences, hostile encounters, crew issues, and direct communications. Responses to these situations determine alliances or conflicts, with over one thousand distinct events distributed randomly across locations.

Fleet construction draws from more than fifty individual ship designs. Each vessel carries distinct movement ranges, firing patterns, and statistics that influence battlefield positioning. Ships can be purchased, sold, or retired at stations, provided relationships with the owning nations remain intact. Special or legendary vessels become available through sustained alliances. Combat occurs on a grid where deployment zones and firing arcs must be considered carefully. Movement allows ships to optimize coverage or retreat outside enemy reach. Support options include protective shields for damaged units or capital-ship barrages. Every battle records permanent losses in crew, affecting the commander's standing regardless of victory.

Diplomacy operates through ongoing relationship adjustments. Actions that favor one patron can reduce standing with others, potentially closing off stations and planets. Lawful, criminal, and piracy-related behaviors factor into these calculations. Status labels such as cowardice attach based on patterns of play, and isolation from allies leads to rapid failure. Difficulty adjusts dynamically according to accumulated reputation, relationships, and recorded deeds rather than fixed sliders.

Game Modes

All Hands operates entirely as a single-player campaign. There are no separate multiplayer or competitive modes. The entire session follows one continuous journey where event resolution, fleet management, and combat feed directly into reputation and progression. Players advance through ranks or titles by balancing patron requests against personal objectives, with no branching campaign paths or alternate scenarios beyond the choices made during travel and events.

Fleet Construction and Battlefield Tactics

Building an effective fleet requires matching ship capabilities to expected threats. Over fifty designs offer varied fire arcs and movement profiles, encouraging experimentation with formations that maximize overlapping coverage. Stations encountered during travel serve as marketplaces, though access depends on current corporate standing. Unique ship properties and special rules reward players who maintain positive ties with multiple patrons. On the battlefield, success hinges on positioning rather than raw numbers. Deployment ranges determine initial placement, while subsequent turns allow repositioning to exploit gaps or withdraw safely. Assistive measures such as shielding or capital barrages provide additional layers of control without replacing core ship management.

Diplomacy and Reputation Systems

Every response to an event or order given to crew members influences multiple corporate relationships simultaneously. Aiding one nation may provoke another, forcing ongoing decisions about priorities. Loss of access to stations or planets occurs when standing drops too low, limiting repair, trade, and recruitment options. Reputation also tracks broader categories such as lawful conduct or piracy involvement. These elements scale the challenge: high infamy or widespread enmity increases hostile encounters and reduces support, while consistent loyalty opens advanced ships and safer routes.

Is It Worth Playing?

All Hands suits players who enjoy turn-based strategy combined with RPG-style relationship management and consequence-driven progression. The single-player structure emphasizes careful planning in both event handling and grid combat, with permanent crew losses adding weight to tactical choices. Because the game remains in development with a coming-soon status and no released version yet available, current details rest on the described systems of patron selection, event variety, fleet building, and dynamic difficulty. Those drawn to sci-fi fleet command and reputation tracking will find the core mechanics align closely with that interest. No player reviews or update history exist at this stage to provide further reception data.

Classificação etária

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FAQ

8 perguntas

Antes de procurar uma chave PC barata de All Hands, confira o essencial. Desenvolvido por Terrestrial Software. Publicado por Terrestrial Software. Géneros: Strategy, RPG. Categorias: Family Sharing, Single-player, Mouse Only Option, Playable without Timed Input.

Q

Onde comprar uma chave Steam ou CD Key barata de All Hands?

Nao existem ofertas ativas para All Hands de momento. Defina um alerta de preco no XD.deals e avisaremos assim que uma oferta estiver disponivel.

Nao temos um preco atual do Steam Store para All Hands. O jogo pode estar temporariamente indisponivel ou ainda nao listado no Steam.

O nosso rastreador de precos abrange tanto lojas oficiais como keyshops, para que possa encontrar All Hands em promocao mesmo fora das campanhas sazonais. Detetamos atualmente 0 ofertas ativas de lojas oficiais e keyshops. Consulte a tabela acima, compare com o minimo historico e defina um alerta para nunca perder a proxima descida de preco.

Com base nos nossos dados, All Hands nao esta atualmente disponivel no GeForce NOW. Precisara de o executar localmente no seu PC. Consulte os jogos disponiveis no GeForce NOW.

Sim. All Hands tem uma pagina oficial no Steam, mas atualmente nao temos ofertas de terceiros com DRM Steam. Volte mais tarde ou defina um alerta de preco.

Nao neste momento. A Valve marca All Hands como Nao Suportado no Steam Deck. Fique atento ao XD.deals - acompanhamos atualizacoes do Proton e correcoes da comunidade. Consulte os jogos Steam Deck Verified ou Steam Deck Playable.

All Hands nao parece estar disponivel no PC Game Pass, EA Play, Ubisoft+ ou qualquer outro servico de assinatura para PC neste momento. A unica opcao e comprar o jogo - use o XD.deals para encontrar o melhor preco.

Nao - o XD.deals nao e uma loja. Somos um servico de comparacao de precos que acompanha as melhores ofertas de All Hands em lojas oficiais e keyshops verificadas. Clique em "Ir para a loja" junto a qualquer oferta e sera redirecionado para o site do vendedor para concluir a compra.

Quer comprar no melhor momento? Defina um alerta de preco no XD.deals e seja notificado quando All Hands atingir o seu proximo minimo historico.

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