Gallipoli is a World War I first-person shooter set during the 1915 campaign on the Gallipoli peninsula and surrounding Ottoman Fronts. Players engage in large-scale multiplayer combat that emphasizes historical equipment, terrain, and infantry tactics from the period.
Gameplay
The core loop centers on 50-player matches where teams contest objectives across beach landings, trench networks, and desert expanses. Combat relies on period-accurate rifles, machine guns, and support weapons, with movement and positioning influenced by the rugged landscape and limited cover. ANZAC and British forces receive detailed uniform and equipment variations that reflect real service records, including tunics with divisional patches, cavalry breeches, Stohwasser gaiters, and Pattern 1903 webbing in full and minimal configurations. A specialized character model named William provides a grizzled veteran appearance for British and ANZAC soldiers, while additional facial options such as pencil and Chauvel moustaches extend to all factions.
Weapon handling and soldier customization draw directly from historical sources, with slouch hats featuring emu feathers available in chin-strap and slanted variants for ANZAC troops. Rolled-sleeve greyback shirts and cavalry-pattern bandoliers further differentiate loadouts without altering core mechanics. These elements integrate into the broader simulation of mounted infantry operating both on foot and horseback where terrain permits.
Game Modes
Matches revolve around objective-based gameplay in which teams capture and hold key positions on maps representing the Gallipoli peninsula and Middle Eastern theaters. The structure supports sustained engagements that alternate between defensive stands in trenches and aggressive pushes across open ground. No additional named modes have been detailed beyond these 50-player objective contests.
Historical Context and Factions
The game portrays ANZAC forces as part of the Australian Imperial Force, with the Light Horse units depicted through authentic gear such as the 1st Division tunic and high-capacity bandoliers. Ottoman opposition appears in the same objective-driven battles, creating asymmetric encounters shaped by the peninsula's narrow beaches and steep gullies. British troops share equipment options with ANZAC soldiers, allowing mixed-team customization in supported roles.
Is It Worth Playing?
Gallipoli targets players interested in realistic World War I multiplayer combat on PC. The planned release date of August 20, 2026, means the title remains in pre-launch development with system requirements listed as Windows 10 or 11, a 64-bit processor, 16 GB RAM, and a DirectX 11 graphics card. Those seeking objective-driven battles with attention to historical uniforms and weapons may find the experience aligned with their preferences once available. No user reviews or live player data exist at this stage.